ILLUSTRATOR 1

 

Theme: Illustrator (Introductory)

Prerequisite: Photoshop
1

 

Description: This module will introduce students to the basics of Illustrator digital drawing.  Students will learn digital drawing techniques to be used in print illustrations, Flash animations, and website designs.  Students will view instructional videos as well as complete 4 major drawing projects.

 

Parameters: Access to a computer, software: Adobe Illustrator CS2, Lynda Illustrator Video Files, Illustrator Exercise Files, digital drawing samples, and project rubrics. 

 

Notes:  

 

You have 18 classes to complete this module. 

 

In this class, time is of the essence and you will not have time to chat with friends, play games or do other assignments.  You are allotted 1 class period for each day. If you fall behind, you are responsible for completing all module components outside of class time (before class, lunch, after school) or for homework.

 

All assignments are considered due at the end of the class on the due date.  Assignments handed in after these times are considered late.  All assignments handed in late will receive the following deductions.  There are no exceptions.

 

1 day late – deduct 10%
2 days late – deduct 20%
3 days late – deduct 30%
More than three days late – 0% for the assignment (although the assignment will receive a grade of 0%, it must be completed in order for the student to receive credit for the module).

 

If the assignments are due on the Wednesday and are not handed in until the Saturday, this will be considered as one day.

 

Plagiarism or any other form of academic dishonesty will not be tolerated.  Students caught trying to copy the work of others will receive an automatic “0%”, and be referred to the administration.  In addition, the offence will be recorded in the student’s permanent file.

 

Students are responsible for backing up their work both on and off the network.  They are required to have a USB Flash Drive and to use it for off network backups.  The IT Department recommends either a 512KB to 1 GB Flash Drive.

 

Grading: Grading your work is straightforward task for your instructors as rubrics are used for each and every project.  Components for these rubrics dictate what grade you will receive in several specific areas.  These component grades are then tallied up and a final grade for your assignment is recorded.  Your grades are not negotiable.

 

LESSON 1 & ASSIGNMENT 1: Introduction and Getting Started

 

The Adobe Illustrator CS2 module is a hands on module. As you watch the videos and learn specific techniques, you will apply those techniques to your exercise files which are provided

 

To do this, you will pause the video, complete the task, then continue playing the video to learn the next technique. When you have completed the first video, you will save your exercise file to your appropriate exercise folder and continue with the next video and exercise file until all videos and exercise files have been completed.  Remember to save your exercise files to your folder, then back up your work at the end of class with your Flash Drive.

 

Your work should be saved as follows ( > indicates a subfolder)

 

Students Schart Folder


>Graphic Design
>Illustrator
>Exercise Files
>Lesson 1
>Lesson 2
> etc, etc...

 

Lesson Overview

 

At the end of this lesson the student will be able to:

 

Use the Help Feature
Understand the difference between Vector Graphics and Bitmap Graphics
Open a new Illustrator Graphic
Open an existing Illustrator Graphic
Manage Palettes
Navigate the Default Workspace
Customize the Workspace

 

Put on your headset or earphones and prepare to watch the first nine videos. Take your time on these first lessons; you will have plenty of time to stop, rewind, pause and watch parts or all of the videos again. As you learn one technique, pause the video and apply the same technique to the exercise file. To watch each video, simply click on the title of each video below. A separate web page will open with QuickTime. 

 

Welcome
What's New
Help
Vectors
New
Open
Palettes
Workspaces

Preferences

 

Work Due:

 

In this Lesson the following are required:

  • What's New exercise file with work shown.

  • SnagIt screen snapshot of the bee.ai & the bee.psd side by side (as they are in the vector movie right before the video leaves them).  This should be saved as a .jpg labeled bees. jpg.

Both of these should be saved in your Exercise Files > Lesson 1 folder.

 

LESSON 2 & ASSIGNMENT 2: Selecting and Arranging

 

How to select and use objects is critical for understanding and using Illustrator CS2 properly.  The following series of videos show you how to do just that.  Follow along with these movies by opening up the 'fly to the moon.ai' exercise file and working along through all seven videos.  Save your completed 'fly to the moon.ai' in your Exercise Files>Lesson Two folder upon completion.

 

Lesson Overview

 

At the end of this lesson the student will be able to:

 

Select Objects
Group Objects
Use bounding boxes to move and manipulate shapes.
Understand the importance of rulers and guides.
Arrange/Align objects
Stack Layers

 

Put on your earphones and watch the following videos.  Do the accompanying exercises using the file provided.

 

Selecting
Grouping
Bounding

Rulers
Arranging
Stacking
Outline Mode 

 

Work Due:

 

In this Lesson the following are required:

  • Fly to the moon.ai which has been worked on throughout all seven videos and saved in your Exercise Files > Lesson 2 folder.

LESSON 3 & ASSIGNMENT 3:  Basic Shapes Part 1

 

Adobe Illustrator CS2 comes with many built in tools to make your job easier.  One of the most important to master is the use and manipulation of Basic Shapes.

 

Lesson Overview

 

At the end of this lesson the student will be able to:

 

Manipulate Rectangles
Employ Ellipses
Manipulate Polygonal Stars
Use editing points
Use editing handles

 

Put on your earphones and watch the following videos.  Do the accompanying exercises using the files found below.

 

Rectangles
Ellipses
Polygons and Stars
Editing Points
Editing Handles

 

Exercise Files

 

fan.ai

fan and window.ai

fan and window with fan cage and window drapes.ai

grid.ai

lines.ai

tooty.ai

tooty with balls.ai

 

Work Due:

 

In this Lesson the following are required:

 

All should be saved in your Exercise Files>Lesson Three Folder

  • After viewing the Rectangles Movie, save your exercise file as:  tooty.ai         table w/boxes and chairs

  • After viewing the Ellipses movie, save your exercise file as: tooty2.ai     w/ellipses and rounded rectangles

  • After viewing the Polygons and Stars movie save your exercise file as: tooty with balls.ai    has stars

  • After viewing the Editing Points movie save your exercise file as: tooty with balls2.ai     3D table and mishapen star

  • After viewing the Handles movie save your exercise file as: tooty with balls3.ai    star with face 

Click here to see the rubric for the Assignments 1 - 3.

 

LESSON 4 & ASSIGNMENT 4:  Basic Shapes -  Part 2 & Transformations

 

Today we are continuing our lessons into the use of basic shapes.  We will also look into basic transformation techniques.

 

Lesson Overview

 

At the end of this lesson the student will be able to:

 

Use Lines
Use Spirals
Create Grids
Rotate Scale
Reflect
Free Transform an Object

 

Put on your earphones and watch the following videos.  Do the accompanying exercises using the files found below.

 

Lines
Spirals
Grids

Rotate Scale
Reflect
Free Transform

 

Exercise Files

 

fan.ai

fan and window.ai

fan and window with fan cage and window drapes.ai

grid.ai

lines.ai

tooty.ai

tooty with balls.ai

 

caterpiller.ai

Compass.ai

Cookie box.ai

Cookies.ai

fast train.ai

 

Work Due:

 

In this Lesson the following are required:

 

All should be saved in your Exercise Files>Lesson Four Folder

  • After viewing the Lines movie save your exercise file as: fan.ai            rough fan on table

  • After viewing the Spirals movie save your exercise file as: fan2.ai          fan with spiral and swirl to right

  • After viewing the Grids movie save your exercise file as: fan and window.ai          windows has pane and fan has grills

  • After viewing the Rotate Scale movie save your exercise file as: compass.ai    12 pointed blue star upper left hand corner

  • After viewing the Free Transform movie save your exercise file as: cookie box.ai      cookie box is 3 dimensions

Click here to see the rubric for the Assignment 4.

 

LESSON 5 & ASSIGNMENT 5:  Pen and Pencil

 

One of the most important tools to master in Illustrator is the Pen Tool.  If you learn to use this tool and use it well, your creations will show it.  Also important is the pencil tool. Today, you will learn about both.

 

Lesson Overview

 

At the end of this lesson the student will be able to:

 

Use the pen tool
Use the pencil tool
Trace objects using both tools
Smooth lines out using the smooth tool
 

Put on your earphones and watch the following videos.  Do the accompanying exercises using the files found below.

 

Pen Tool
Convert
Pen Trace
Pencil Path
Smooth
Tracing Trick

 

Exercise Files

 

duncan.ai

horse.tif

Horse path.ai

Horse path 2.ai

pen_tool.ai

Route 50.ai

 

Work Due:

 

In this Lesson the following are required: All should be saved in your Exercise Files>Lesson Five Folder

  • After viewing the Pen Tool movie save your exercise file as: pen tool.ai                                        big checkmark

  • After viewing the Convert movie save your exercise file as: pen tool2.ai (continued)                    heart, red in color

  • After viewing the Pen Trace movie save your exercise file as: route 50.ai                                    sign traced

  • After viewing the Pencil Path movie save your exercise file as: horse path.ai                    red lines around head & neck

  • After viewing the Smooth movie save your exercise file as: horse path2.ai     

Click here to see the rubric for the Assignment 5.

           smooth lines around head & neck       

LESSON 6 & ASSIGNMENT 6: All about Type

 

Incorporating Type into Adobe Illustrator CS2 allows the user to create not just graphical works, but informative works as well.  Including type allows the user to create posters, flyers and other works to inform.  This lesson will teach you all about type.

 

Lesson Overview

 

At the end of this lesson the student will be able to:

 

Type in containers
Use point type
Type on a path
Use Character control

 

Put on your earphones and watch the following videos.  Do the accompanying exercises using the files found below.

 

Type Containers
Point Type
Path Type
Area Thread
Character Control

 

Exercise Files

 

combine.doc

combine_play.ai

cookie_count.ai

cookie_count 2.ai

ticket.ai

 

Work Due:

 

In this Lesson the following are required: All should be saved in your Exercise Files>Lesson Six Folder

  • After viewing the Point Type movie save your exercise file as: cookie_count.ai                                chocolate cookie and snickerdoodles should have underlying text

  • After viewing the Path Type movie save your exercise file as:  cookie_count2.ai                                Count the Cookies banner should be curved on top.

  • After viewing the Area Thread movie save your exercise file as: combine_play.ai                             text on both sides of exhaust.  curved text bottom left

  • After viewing the Character Control movie save your exercise file as:  ticket.ai                                     completed ticket

Click here to see the rubric for the Assignment 6.

 

PROJECT 1: Broccoli Flyer

 

Up to this point in Illustrator we have begun to learn how to draw simple pictures using the pen tools and how to manipulate basic shapes to create images.   This Project will combine both of these principals to create a Black and White flyer advertising an event that will be distributed en masse. 

 

On to the project :

  • This will involve aspects of your previous lessons.

  • ‘Think out side the box’.

  • Be creative & original !!

  • Be as professional as possible – little details count, so zoom in.

You have to create a flyer about broccoli.  The flyer is from “World Organization of Big Broccoli Lovers and Eaters” (W.O.B.B.L.E).


It must include the following:

  • Text of the Acronym W.O.B.B.L.E.

  • The text: 'World Organization of Big Broccoli Lovers and Eaters' spelled out.

  • A student free style drawing of Broccoli using Adobe Illustrator

  • Text advocating something that is going to happen regarding WOBBLE.  For example,  a Meeting, a Rally, a Dance or Charity Event.                                                                          

The picture:  This must be an original student free style drawing of at least a single piece of broccoli.  Use the pen tools and the basic shapes that you have learned about to create a black and white stylized image of a piece of broccoli.  You will be using curves, lines and shapes to create the image of a stalk of broccoli.  You can also create other shapes or images to enhance the drawn image of your piece of broccoli.  For example,  your piece of broccoli could be riding a rocket or surfing, or sitting in a basket or something similar.  All images should be drawn using Illustrator and be in simple black and white.

 

The text:  This should correspond with the picture.  You can stylize the text and/or having the broccoli interacting with the text.   

 

The emphasis on this project is the picture of the broccoli.  Make the picture interesting and the focus of the flyer.   The text should not overshadow the picture.

 

Create a new Illustrator image using the Default settings for a new image.  The layout can either be portrait or landscape. This should be a standard letter size 8.5” x 11.0”.

 

Save your work as Wobble_Flyer.ai and place it in your Illustrator > Project 1 folder.

 

Here are some examples: Example 1, Example 2

 

Click here to see the rubric for the project.

 

LESSON 7 & ASSIGNMENT 7:  Color, Fills and Strokes I

 

Now that you have created a black and white creation using Illustrator, we are going to now add color to the mix.  The following two lessons will teach you all you need to know about color.

 

Lesson Overview

 

At the end of this lesson the student will be able to:

 

Add color to their work
Pick the appropriate color from many sources
Use pre-made swatches
Create and use patterns in coloring.

 

Put on your earphones and watch the following videos.  Do the accompanying exercises using the files found below.

 

Adding Color
Color Picker
Using Swatches
Spot Colors
Strokes
Patterns

 

Exercise Files

 

ball.ai

blending.ai

color almost done.ai

dancing.ai

duncan.ai

Linear.ai

Little Jet.ai

Little Jet 2.ai

Little Jet complete.ai

Multistroke.ai

Neon Java.ai

reflection.ai

strokes.ai

sunset.ai

 

Work Due:

 

In this Lesson the following are required: All should be saved in your Exercise Files>Lesson Seven Folder

  • After viewing the Adding Color movie save your exercise file as: Little Jet.ai                            just sky and ground should be colored

  • After viewing the Using Swatches movie save your exercise file as: Little Jet1.ai                     pilot and people have skin tones and clothes colored.

  • Halfway of Strokes movie save your exercise file as: Little Jet2.ai                          window seals have heavier strokes

  • After viewing the Strokes movie save your exercise file as: Neon Java.ai                             coffee wisps are broken up with smooth rounded edges

  • After viewing the Patterns movie save your exercise file as: dancing.ai                                     top and bottom have patterns on them.

Click here to see the rubric for the Assignment 7.

 

LESSON 8 & ASSIGNMENT 8: Color, Fills and Strokes II

 

Continuing on with color lesson from the day before you will continue learning about color and how you can manipulate it, especially through the use of gradients.

 

Lesson Overview

 

At the end of this lesson the student will be able to:

 

Create Linear Gradients
Create Radial Gradients
Use transparency with colors
Create Multistrokes
Paint Objects

 

Put on your earphones and watch the following videos.  Do the accompanying exercises using the files found below.

 

Linear Gradients
Radial Gradients
Transparency
Blending Modes
Multiple Strokes and Fills
Live Paint
Live Paint Tips

 

Exercise Files

 

ball.ai

blending.ai

color almost done.ai

dancing.ai

duncan.ai

Linear.ai

Little Jet.ai

Little Jet 2.ai

Little Jet complete.ai

Multistroke.ai

Neon Java.ai

reflection.ai

strokes.ai

sunset.ai

 

Work Due:

 

In this Lesson the following are required: All should be saved in your Exercise Files>Lesson Eight Folder

  • After viewing the Linear Gradients movie save your exercise file as:  sunset.ai                                                    ground and sky have gradient

  • After viewing the Radial Gradients movie save your exercise file as: ball.ai                                                        ball appears 3 dimensional   

  • After viewing the Transparency movie save your exercise file as: reflection.ai                                                    woman appears transparent, see her reflection

  • After viewing the Multiple Strokes and Fills movie save your exercise file as: multistroke.ai                              JAVA letters on bottom appear glowing due to multiple strokes.

  • After viewing the Live Paint movie save your new document as: studentfan.ai       student creates a brown colored fan.

 

Click here to see the rubric for the Assignment 8.

 

PROJECT 2:  Colorize your Flyer

 

In this project you will use the skills you have just learned and colorize your earlier work, the WOBBLE Flyer.  Your aim is to create a decorative, colorful work that could appear as a glossy ad in a major magazine.  Your ad will have the same dimensions as before (8-1/2" x 11"), the same size as a standard magazine page.  You will have to include a colorful background, and your text should be colorized (as needed) to work with the new ad.

Make sure you use:

  • A Linear or Radial Gradient

  • Colored Strokes (not all should be black)

  • Patterns

Save your work as Wobble_Ad.ai and place it in your Illustrator > Project 2 folder.

 

Click here to see the rubric for the project.

 

LESSON 9 & ASSIGNMENT 9:  Paintbrush Tools

 

Learning the ins and out of your Paintbrush is crucial for mastering Adobe Illustrator CS2.  Being able to reproduce brushwork will make your work seem more realistic and more beautiful.

 

Lesson Overview

 

At the end of this lesson the student will be able to:

 

Use Calligraphic Brushes
Use Art Brushes
Use Scatter Brushes
Use Pattern Brushes

 

Put on your earphones and watch the following videos.  Do the accompanying exercises using the files found below.

 

Calligraphic Brushes
Art Brushes
Scatter Brushes
Pattern Brushes

 

Exercise Files

 

colorization.ai

Little engine.ai

Little engine two.ai

pattern brush.ai

 

Work Due:

 

In this Lesson the following are required: All should be saved in your Exercise Files>Lesson Nine Folder

  • After viewing the Calligraphic Brushes movie save your exercise file as: Little Engine.ai         Cursive T is drawn

  • After viewing the Art Brushes Movie save your exercise file as: Little Engine-A.ai                                Charcoal brush to train

  • After viewing the Scatter Brushes movie save your exercise file as: Little Engine two.ai            Cinderbrush gravel bed

  • After viewing the Pattern Brushes movie save your exercise file as: Little Engine two-A.ai             track created

Click here to see the rubric for the Assignment 9.

 

PROJECT 3: Cereal Box

 

In this project you will use the skills you have learned so far to create a imaginative cereal box of a fictitious cereal.   The project must be professional looking and should incorporate design elements from both Adobe PhotoShop and Adobe Illustrator.   You cannot simply modify an existing picture or graphic of a cereal box, your work must be original.

 

Here are the details of the project. 

 

Requirements: 

  • Must use both Adobe Illustrator for the base of your cereal box cover.

  • A  fictitious company name on the top left of the box cover (The text must have a solid color with a border of a different color)

  • A fictitious cereal name on the top third of the box cover (The text must make use of a gradient or pattern)

  • A description of the cereal telling the consumer:  Why it is good for them; why it tastes good; what it's made of.

  • A solid background color (other than white or black).

  • Imaginative Graphic Use  (Text will not be considered a Graphic.)

  • Use of an appropriate picture 

  • Weight Value in either ounces or grams.

  • Bar code

  • Nutritional information

  • Size:    Width 200mm x Height 310mm

The key to a good grade is to use high quality graphics and pictures and make the cereal box look very professional.

 

Save your work as cereal_box.ai in your Illustrator > Project 3 Folder.

 

Click here to see the rubric for the project.

 

PROJECT 4:  When Vector Meets Photo

 

Using Adobe Illustrator CS2 you will create a vector image of yourself.  This technique is all the rage in graphic design circles recently and the following tutorial is from Adobe's website itself.  To gain a better understanding of this graphic art style please check out the following websites.

 

http://www.illustratortechniques.com/vector-art-goes-hollywood.html

http://www.illustratortechniques.com/category/tutorials/

http://www.layersmagazine.com/when-vector-meets-photo.html  (shown below)

http://www.illustratortechniques.com/imitating-a-scanner-darkly.html

 

You will need a good high quality shot of your upper torso area to begin this project.  Make sure you bring one with you.

 

When finished save your work as vector.ai in your Illustrator > Project 4 Folder

 

Here is a great example: Example 1

 

When Vector Meets Photo

Mixing vector and photo is one of the hottest trends in the illustration industry today. We've seen this effect used in national ad campaigns from Anheuser-Busch to Hawaiian Tropic. In this tutorial, we'll take a look at how to create this effect in Illustrator. Before you begin, keep in mind that you can download the Illustrator source file used in this column. It comes complete with the original photograph (kindly provided by www.istockphoto.com). Have fun!

 

 (Here is the download of the file)

 

 

STEP 1: Prepare Your Image

 

Unless you're an insanely talented artist, you may need some help getting started. Using a reference photograph is perfectly acceptable. To do this, open your photo in Photoshop and apply a Posterize adjustment to break the illustration down to basic colors. This helps get your reference photograph to a point that makes it easier to trace. For a more detailed look on how to get your photo ready in Photoshop, visit www.layersmagazine.com/design/ps-index.php for a tutorial. For now, let's assume your image is ready at this point and you're good to go.

 

 

STEP 2: Trace the Subject's Face

 

First, you'll create the overall outlines of the woman. Break this down to major areas or body parts within the photograph. Here, we've started with the neck and the face.  Alt-click the Create New Layer icon in the Layers palette and name this layer "FACE" in the Layer Options dialog to help keep things tidy. Choose the Pen tool and create a path that encompasses the neck and face area. Set the Fill to a skin tone in the Color palette (we used R: 242, G: 216, B: 186 here) and the Stroke to none.

 

 

STEP 3: Trace Subject's Shirt

 

Next, create a new layer named "SHIRT" below the FACE layer. Use the Pen tool to trace the shirt. Notice that the hair covers the shirt in certain places. Don't worry about tracing too perfectly along these areas. Just guess at where the shirt belongs behind the hair. Later, we'll add a hair layer that will cover this up so there's no need to get too detailed at this point.

 

 

STEP 4: Trace Subject's Arms

 

Now move on to the arms and create a new layer named "ARMS" above the SHIRT layer. Because the subject's arms are folded, we've created a separate path for each segment of the arms for a total of four paths. Each path that you draw will be on its own sublayer within the ARMS layer. You'll have to use your best judgment here, depending on your photograph. The goal is to leave your illustration as flexible as possible, and having each area of the arm on its own sublayer helps for this image.

 

 

STEP 5: Trace Subject's Hair

 

Create a new layer named "HAIR" above the FACE layer. The more time you spend tracing the hair, the better your illustration will look. (To give you a reference, we spent about 15 minutes using the Pen tool to create the hair the way you see it here.) Also, you don't need to get it all in one path. You can always go back and add paths for some of the wispy areas of the hair that make tracing more difficult in one pass. Before you move on, be sure to set the Fill color for the hair to R: 108, G: 78, B: 46.

 

 

STEP 6: Add Eye Layers

 

Now let's give our illustration a face. Create a new layer above the HAIR layer and name it "EYES." With the EYES layer active, Option-click (PC: Alt-click) the Create New Sublayer icon in the Layers palette to create a "RIGHT EYE" sublayer and a "LEFT EYE" sublayer. Begin by tracing the eyebrows and place them in their respective sublayers to keep things organized. Set the Fill color to R: 63, G: 44, B: 25, and the Stroke to none. Remember, you'll have to continually hide and show layers in order to see the reference photo in the background.

 

 

STEP 7: Trace and Fill Eyes

 

Zoom in and start tracing the eyeball area. Take a layered approach here. First, trace the general outline of the eye and fill it with a darker tone (we used black). Then trace the white area inside and fill it with-you guessed it-white. Add small details with the Pen tool for lines around the eye that make it look realistic. Repeat this process for the other eye. (Note: If you picked a straight-on photograph, you can just duplicate the first eye sublayer that you create and flip it by choosing Object>Transform> Reflect. If not, alas...you'll have to create another eye.)

 

 

STEP 8: Add Nose Layer

 

Next, create a new layer named "NOSE." This part is surprisingly easy since our reference photograph shows that we can get away with adding the nostrils and a slight shadow or two on the inside of the nose to bring out the necessary details.

 

 

STEP 9: Add Lips Layer

 

Now we're ready for the lips. Use the same approach here that we've been using so far. Trace the overall outline of the lips and then add details on top. Here, we traced the lips with the Pen tool and fi lled the path with R: 192, G: 82, B: 82. Then, we created another path to separate the top and bottom lip. Set the Fill color of that path to R: 99, G: 10, B: 15. Be sure to set the Stroke to none for both paths.

 

 

STEP 10: Enhance Hair with Highlights and Shadows

 

Everything looks good so far but it's rather flat. That means it's time for some highlights and shadows. Our main areas of concern will be the hair, face, arms, and shirt. Let's start with the hair. Create a new layer above the HAIR layer named "HAIR DETAILS." Using the Pen tool, draw highlights throughout the hair. It may be useful to hide the HAIR layer so you can see the reference photo underneath. Fill these highlights with R: 246, G: 214, B: 163. Do the same for some of the shadow areas (we used R: 66, G: 46, B: 28) as well. We've created two sublayers here to hold the details.

 

 

STEP 11: Add More Shadows

 

We're almost done! Use the same technique we used on the hair to add shadows to the face, arms, and hands. You'll want to keep the Pathfinder palette handy for this task as well. For example, duplicate the FACE sublayer by dragging it to the Create New Layer icon and name it "DUPLCATE." Then, use the Pen tool to create a loose shadow around the neck and/or face and name this path sublayer "SHADOW." Set the Fill color to R: 207, G: 178, B: 156. Don't worry about the areas that extend beyond the original neck shape. We'll fix that in the next step.

 

 

STEP 12: Remove Excess Shadow

 

Shift-click the circles to the right of the DUPLICATE and SHADOW sublayers in the Layers palette to target both sublayers. Then, open the Pathfinder palette and Alt-click (PC: Option-click) on the Intersect Shape Areas button. This will remove any area of the shadow that extended beyond the original neck shape. However, since we made a duplicate of the neck shape, the original path is still intact and we now have a shadow on top of it. Repeat this process throughout the face, neck, and arms to add more depth to the illustration.

 

 

STEP 13: Trace Subject's Hair

 

Finally, add some shadows and highlights to the shirt. This process is very similar to the one used on the hair. Here, we've used R: 97, G: 136, B: 149 for the shadows and white for the highlights. Feel free to adjust the opacity in the Transparency palette to lessen the shadow or highlight effect.

 

 

STEP 14: Create New Background

 

That's it! One last step would be to hide the reference photo layer and create a new background. Here, we've added a light blue gradient in place of the original background.